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Lưu file (kèm vật liệu) bằng RESOURCE COLLECTOR tr.Vray Hướng dẫn cho ngoại thất chiếu sáng Rendering.CÁC BƯỚC ĐỂ CHÉP LẠI MỘT BỨC ẢNH TRONG 3DS MAX.Cách dựng cầu thang bằng polygon trong 3dmax.Đặt ánh sáng Vray siêu thật trong nội thất của 3ds.Tutorial:Tiến trình xử lý nội thất trong 3ds max.Video hướng dẫn 3DsMax cho bài Render Nội.Album Độc tấu Guitar: Tình khúc bất hủ của NS Trịn.Realistically Light and Render Interior Scenes usi.The more Often you try to practice then you will get a well-trained and NAMAs settings to what you want. The above method is just one of the many other ways. In general, there are three quality settings for rendering in VRay Sketchup, low, medium and high quality. Open the Render Options toolbar, select File> Save, Load or Restore Default. Settings on Vray for Sketchup can be saved (save) and used again for the scene for another. Note: If you enable "Show Calculation Phase" under Irradiance Map Rollout> Basic Option, you can watch the process of calculating the IM and light distribution as shown in figure 3įigure 3: Process Calculations Irradiance Mapįigure 4: Results of the final render settings VRay for SketchUp using the above This is Because in this tutorial is only intended to demonstrate the speed and quality of rendering Vray for SketchUp with simple and quick.įigure 1: Example of Ekstrior scene in SketchUpįigure 2: Setting Shadow in SketchUp (SketchUp Shadow Settings) In this SketcUp scenes, vray materials used glass material only, whereas for other materials using basic materials SketchUp. Important to note is the use VRay settings (location and time) based on SketchUp shadow settings as shown in figure 2. The goal is to render the exterior using VRay Physical Sky and VRay Physical Camera. Quasi Monte-Carlo> subdivs 8> Secondary bounces 3įigure 1 shows an exterior scene. (To improve the quality of the rendering, you could be to change the rate to -2 Min and Max Rate to 0, but this will increase is the rendering time) (For a quick test rendering, you could be reducing HSph subdivs to 30) Irradiance Map> 3 Min-Max -2> HSph subdivs 50> Samples 20 (another fixed value) Indirect Illumination> GI enabled> Primary search Image Sampler> Adaptive QMC> Min 1 Max 16Ĭolor Mapping> HSV Exponential> 1 Dark Bright 1 Global Switches> Gamma 2.2 (other fixed value)Ĭamera> Camera Physical enabled> Still Camera> Shutter speed 125 > Movies Width 36> Zoom 1> F-number 12> Film Speed (ISO) 200> Exposure enabled> Vignetting enabledĮnvironment / Sky> GI enabled 1.4> Texture Editor (double click on the "m")Ĭommon> Type Sky > Multiplier 1.5 (Value others REMAIN) The purpose of this tutorial is to help adjust the settings using the exterior scenes Physical Sun and Physical Camera in V-Ray for SketchUp